Mac flip emulator landscape android#
Note that the native Android APIs provide a lot of control over how orientation is managed, including options that explicitly contradict the user's expressed preferences. Locked – causes the application to use the screen orientation, whatever it is at launch, without responding to changes in the device's physical orientation.UserPortrait – causes the application to use portrait orientation, unless the user has automatic rotation enabled, in which case it will use the sensor to determine orientation.UserLandscape – causes the application to use landscape orientation, unless the user has automatic rotation enabled, in which case it will use the sensor to determine orientation.If automatic rotation is enabled, then all 4 orientations can be used. FullUser – causes the application to use the user's orientation preferences.FullSensor – causes the application to rely on sensor data to select the correct orientation (out of the possible 4).ReversePortrait – causes the application to use portrait orientation, facing the opposite direction from usual, so as to appear "upside down.".ReverseLandscape – causes the application to use landscape orientation, facing the opposite direction from usual, so as to appear "upside down.".SensorPortrait – causes the application to use portrait orientation while using sensor data to change the direction the screen is facing (so that the screen isn't seen as upside down).SensorLandscape – causes the application to use landscape orientation while using sensor data to change the direction the screen is facing (so that the screen isn't seen as upside down).Sensor – causes the application's orientation to be determined by the sensor, even if the user has disabled automatic rotation.Behind – causes the application's orientation to be the same as the orientation of the activity behind it.User – causes the application to be presented using the user's preferred orientation.
In Visual Studio, open the iOS project and open ist.